Keplerth Game
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On the difficulty end, the game can be set at five. This is a good place to start if you want the game to be more forgiving and you struggle with random encounters. Hard difficulty just sets enemies to stronger and gives them skill bonuses. These can be repaired or upgraded at an Inn so this is an option if you want to make the game harder.
Trade items in the market take up some of the availability of market space. To this end the most useful goods are crafted in the early game, and the most useful items to craft are in the early game, however there are crafting recipes for farming a certain good. When crafting is free and takes time you'll need to farm to have supplies so you can craft, and if your selling there will be enough demand for resources. Markets are extra hard to reach at nightfall, or once your infection meter is full. Markets are also only active in the day.
The metagame is a way of describing the different strategies that players can take. In many games you can only fight one way, but in Keplerth there are two very different game styles to choose from.
You may be wondering what does any of this have to do with scanning tech Well, it actually has quite a lot of it. Most of the early game is a rather slow process. You will be doing most of your building and base-building while slowly gathering resources to build stuff. When you eventually have some money to spend, you can buy better equipment and some of the more complex tech units.
Albeit its a sandbox game, you will also be able to fight creatures and get more powerful weapons to fight them with. You can also explore the nearby area and explore underground. There will even be mysterious areas that you can't access. One will be underground and feature a temple. While they are not ready to be explored yet, these places are worth your time. 3d9ccd7d82